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Devlog
Beta 3 update is here
February 01, 2024
by
Ansh3ll
1
Hi, it’s almost been a year since the last update…sorry about that. Hopefully, the next release will be some time this year :P Beta 3 completes the initial set of 9 objects that can be created and...
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Beta 2 update is here
May 26, 2023
by
Ansh3ll
2
This update changes the following: Object hierarchy panels can be collapsed Objects in the scene can be deleted (through the right-click context menu) Objects in the scene can be duplicated (excluding...
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Progress update #3
May 12, 2023
by
Ansh3ll
2
Dahlia was released in early-access around 12 days ago. I’m very grateful for the positive response received so far and those of you who bought it at launch. All your support goes a very long way. T...
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Why this is taking so long.
February 24, 2023
by
Ansh3ll
4
It’s funny how knowing about various development pitfalls doesn’t stop you from falling into them yourself. I’ve watched many devlogs where at least one of these came up, and thought, “now I...
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Progress update #2 and the problem with fonts
November 16, 2022
by
Ansh3ll
1
Solar2D has this quirk where fonts cannot be loaded from anywhere other than “system.ResourceDirectory”. Of all the resources Solar2D works with, only fonts have this limitation. Text objects, whi...
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Teeny-tiny progress update
October 19, 2022
by
Ansh3ll
2
At the time of the last devlog, dahlia only supported image files. So far, I’ve added support for: Creating animated sprites Creating interaction hotspots Loading images from spritesheets Particle e...
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Dahlia Studio Devlog 1
October 08, 2022
by
Ansh3ll
1
The story of dahlia (at least in the public eye) begins here, with the first devlog. No release has been published as of yet, because we're still quite far from having all the basic features in, so ha...
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